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Apps & Activities

Browse the Learn to Look collection

Everything here is gathered in one place so you can look around, try something, and come back to it. Most people begin with a skill — looking, finding, following, or touching — and adjust the settings from there.

A note about who these are for

Many Learn to Look apps were originally developed for learners in the early stages of using vision, including many students with Cortical Visual Impairment (CVI). Their simple, adaptable design also makes them useful for a wide range of learners who benefit from reduced visual complexity.

Browse by skill

Where would you like to begin?

Four everyday visual skills. Choose the one that sounds most like the learner you have in mind.

These four skills make up what the curriculum calls Phase 1 — a helpful shorthand for specialists, and a simple starting point for everyone else.

The apps

Simple visual experiences for purposeful learning.

Color, movement, complexity, pacing, sound, and touch can all be adjusted, so the same app can suit very different learners.

Glow app screenshot

Glow

An uncluttered visual environment for attention, visual readiness, and sustained looking.

  • Look
Firefly app screenshot

Firefly

Illuminated targets with simple movement and adjustable visual complexity.

  • Look
  • Follow
Spark app screenshot

Spark

A responsive cause-and-effect environment where touch creates light, color, and movement.

  • Touch
Track It app screenshot

Track It

Structured tracking practice with adjustable targets, paths, pacing, and complexity.

  • Find
  • Follow
Coming next

Browsing by collection

Activities are also being gathered into small collections, so you can find something that fits the moment as easily as the goal.

  • Build It

    Making something appear, piece by piece.

  • Pop It

    Simple targets that respond to a look or a touch.

  • Glow+

    Light-based activities with adjustable brightness.

  • Trackers

    Movement along predictable pathways.

  • Stories

    Familiar routines and repeated visual language.

  • Cause & Effect

    Touch, watch, and try again.